So the second GDTJam was last weekend with the theme Epidemic, and I had the chance to work on four seperate games, again! This time it was even more awesome since I prepared everything specifically for them. Last time I had came up with a couple of loops before any devs remembered that they may need some music, so it was comparatively easy sailing. This time, though, I didn't have time to prepare anything for reasons I may or may not reveal some day. This resulted in me having a lethal last 10 hours, all of which were exhilirating, so no complaints there.
Anyway, jump in after the loop for the links, and a summary of what I did in two days.
Addendum: Serious Porky is on the Google Play Store now, so go check it out if you are a filthy peasant devoid of an iOS device, like me.