Hi, I'm Doğaç.
I am a game designer working in Istanbul, Turkey.
My goal is to create interesting gameplay with unique dynamics and high player attachment, via easy-to-grasp mechanics and simple aesthetical tricks. In addition to this, I aim to improve myself in managing and conducting projects (especially game development projcts) in an efficient manner.
I work to develop systems and structures that are satisfying to interact with and coherent with the aesthetic material. I have experience writing stories, narratives, and long, long articles (academic and non-academic) in English and Turkish, and I have worked with sound and composed original music for games and videos.